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Game Info |
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Info Box |
System: PlayStation |
Publisher: Ubisoft |
Developer: GameArts |
PAL Release: Mid-2000 |
Cost: AU$29.95 |
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[Update] Grandia is now available for a budget price: $29.95. As if you needed more reason to purchase. The interesting thing about it? The cover art is a shot of the previous cover art, surround by a border. Hmm.. Oh well, the Australian version came off quite well in the style department, compared to the other markets around the world. The review scores, BTW, are [here] |
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I love this game. It really is 50-60 hours of wonderment. From the wonderfully implemented battle system to the characters themselves, it is a fantastic RPG. |
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ABOVE: Is that really an appropriate outfit for adventuring? Hmm..? |
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The game is only let down by the struggle the PlayStation has trying to run a game originally designed for the Saturn's twin processors. And for those of us in the PAL territories, it is a particularly awful conversion. Mmm, widescreen. Not. |
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ABOVE: ...and this is one of my favorite bits of artwork floating around. |
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Apart from technical gripes, there isn't much to dislike about this game. Go. Buy. Enjoy. Just don't try to use Justin's "lines" in real life... |
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ABOVE: Some of Grandia's male cast. |
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Graphics [6/10] | Dripping with charm but plagued by slowdown and glitching |
Sound [7/10] | Voice acting is a mixed bag; ranging from fantastic to God-awful. Music is very nice, indeed. |
Gameplay [9/10] | Wonderful battle-system. Having full control of the camera certainly helps as well. |
Replay Value [High] | Several optional side-quests, and you should be coming back to gain all the spells and skills. |
PAL Conversion [Poor] | Woeful. Huge borders and problems with sound timing are the main offenders. |
Pros | A wonderful storyline, great characters and one of the best battle-systems ever seen in a RPG. |
Cons | The PAL conversion, some awful voice acting. |
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ABOVE: Justin, Feena and Liete |
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jmason@dynamite.com.au | back | refresh | top |